I'm an independent R&D engineer working at the intersection of computation, physics, and systems design. My expertise spans quantum-scale simulations, custom operating systems, kernel development, and hardware reverse engineering.
From bootloaders to biology simulations, I approach systems from first principles, often reconstructing them entirely. My work includes AI systems, compiler theory, custom programming languages, and advanced cybersecurity tooling.
"If it runs on silicon or simulates the real world, I've probably built or broken it."
Note: My most advanced work remains private - these represent publicly available projects
High-performance quantum random number generator leveraging quantum mechanical phenomena in consumer hardware. Exploits shot noise in webcams, Johnson-Nyquist noise in microphones, and avalanche noise in photodiodes with Von Neumann debiasing and SHA-3 conditioning.
Comprehensive Kahoot automation suite featuring GUI/CLI interfaces, anti-detection mechanisms, and cross-platform support for Windows, Linux, Android, iOS, and microcontrollers.
Complete window manager implementation showcasing deep understanding of X11 protocols, asynchronous networking, and Linux GUI system architecture with custom compositing.
Advanced NFC manipulation framework for Android devices via Termux. Enables hardware-level emulation through custom chipset firmware that bypasses Android's HCE limitations, supporting MIFARE Classic and multiple NFC technologies.
Kernel exploitation techniques including syscall table modification, memory protection circumvention, and process/file hiding mechanisms that operate at kernel level where they're difficult to detect from userspace.
Complete single-pass compiler written in pure x86-64 assembly that translates arithmetic expressions into executable x86-64 assembly code with full lexical analysis and code generation.
Custom memory allocator providing malloc/free functionality using first-fit algorithm with boundary tags. Uses mmap() for 1MB heap allocation, manages with doubly-linked free list and block headers.
Lightweight ray tracer optimized for MicroPython microcontrollers, featuring fast pixel rendering, framebuffer optimizations, and C-accelerated shading calculations for graphical calculators.
High-fidelity image-to-ASCII transformation framework with advanced terminal rendering capabilities, Unicode character mapping, ANSI color preservation, and stream-optimized I/O for converting images into terminal graphics.